Rawwy
All work
Samsung

Samsung in the game

Samsung — SGAB + SGGA

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Rawwy Agency

200+
Booth visitors
500+
Attendees
7
TL ID players
01The brief

Connect Samsung’s product and sales goals with competitive gaming without losing authenticity — keep energy from a three-day in-store tournament through the grand final, and pull visitors into product play, KOL sessions, merch, and lead capture beyond the matches

02What Rawwy created

An integrated activation linking in-store tournament play with a larger grand final experience — footfall, product interest, leads, and a stronger brand bond with gaming audiences through tournaments, live moments, and community activities

Samsung — SGAB + SGGA gallery 4
Samsung — SGAB + SGGA gallery 5
03How we did it

The playbook

  1. 01

    Store tournament — three-day in-store competition driving footfall, participation, and brand interaction

  2. 02

    Grand final experience — booth production that turned the competition into a stronger live-event moment

  3. 03

    Sales & leads — sales opportunities and lead capture woven into the activation for commercial value

  4. 04

    Community & KOLs — merchandise, KOL sessions, and gaming-focused experiences to deepen participation

  5. 05

    End-to-end production — booth and activation execution managed across both phases

04The result

200+ booth visitors and 500+ attendees overall, with 7 Team Liquid ID players anchoring competitive appeal — tournament play, retail activation, KOLs, and sales opportunities connected brand engagement with community participation and commercial goals

200+Booth visitors

500+Attendees

7TL ID players

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